Mod

NameReal Physics - Tire Wear
Version1.2.2.67
AuthorduestereLegende
FilenameFS25_Reifenverschleiss_RELEASE_1_2_2_67.zip
Size0.17 MB
ActiveYes
MapNo
Description Realistic, independent tire and running-gear wear for vehicles, trailers and implements. - Independent persistent wear state - Wear for standard tires, rubber tracks, tracked systems and rollers - Visible tread and running-gear wear on supported tires and tracks - Wear from driving distance, slip and active field-work time - Load, ground conditions and weather are taken into account - Additional consideration for active harvesting work - Wear-dependent traction behavior and cruise-control limitation - Supports manual driving, GIANTS AI, AutoDrive and Courseplay - Electronic immobilizer with initialization after engine start - Separate wear states for vehicles, trailers and implements - Workshop price overview with targeted replacement of tires, track/chain and rollers - Mixed vehicles can replace tires and running-gear components separately or together - Adjustable reference lifetime: 1000 km, 1500 km or 2000 km - Compatible wear display in the Lights Symbol HUD Note: Individual third-party mods with incompatible tire/shader structures may be excluded from tire wear.
Issues1
Unknown file type 'shaders/rpTireWear_vs.gsl'